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- Skyrim Se The Forgotten City
As you enter it, his voice will alight the passageway and tell you that 'I was in your shoes once, a lifetime ago. Après avoir accepté cette quête, vous serez amené à visiter une bien étrange cité Dwemer ayant semble-t-il vécu une catastrophe très récemment. Cassia has rewarded me for returning Altrius to her, and has entered the city. En acceptant cette quête, vous serez amené a visiter des lieux inédits, et surtout, à croiser de vieille connaissances.
It’s a collaborative effort among modders, with primary design from Trainwiz. i can't figure out how to beat the quest and not kill everyone in the underground city, i got it and i understand thank you for your help :).
Forgotten city mod endings?.SPOILERS!. posted in General Skyrim Discussion: I was just wondering if anyone else played the forgotten city mod where youre in the time looped dwarven city. I hear it has multiple endings depending on what course of actions you take. Mine ended with me freeing that one girl who was abducted as a sex slave, who then killed the jarl and got everyone out of. According to the mod’s developers: The Forgotten City is a lore-friendly expansion to Skyrim with a dark, non-linear story in which you’ll discover and explore an ancient underground city. At its core is an epic murder mystery, requiring you to explore, interrogate suspects, fight new enemies, and even travel back and forwards in time.
As always, a new Creation Club add-on brings an obligatory mention of the controversy around the system – it’s lovely to see modders get paid for their work, but many of the best Skyrim mods are free and very substantial. A looter entered the city and killed the Jarl, and I got blamed for it. Call of Duty : Mobile fête son premier anniversaire et il n'y a jamais eu de meilleur moment pour se lancer dans l'aventure ! The Arbiter has returned me to my own time.
menu.
He has suggested we jog up together, so we can chat along the way. This will trigger an apocalypse when you hit him. ', Gulvar will deny her request, saying 'We're on our way to see the Jarl. Cette fonctionnalité est reservée aux abonnés. https://www.jeuxvideo.com/wikis-soluce-astuces/587149/quetes.htm
This will begin the quest, and Cassia's Plea will open and read itself to you. There is a complete guide to the choices on one of the Skyrim wikis or reddit. Avec Alex Goss, il a depuis fondé le studio Modern Storyteller dans le but de professionnaliser son activité. I know that Metellus will make his way to the Lakehouse and sacrifice himself to create a portal back in time. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts.
© Valve Corporation.
Sur ces prémices hautement intrigant, les moddeurs de The Forgotten City brodent une histoire parfaitement maîtrisée, non linéaire qui se repose essentiellement sur votre capacité à enquêter. Create your own unique website with customizable templates.
Under Saarthal - p. 2 TES V: Skyrim Guide. The quest begins as you exit the Lakehouse and enter the brightly-lit Forgotten City.As you cross the bridge to enter it, Gulvar accosts you. please help im stuck on a quest Forget me not and I can't figure it out pleaae help me.
Charge à vous d'empêcher, par quelque moyen que ce soit, que la tragédie ne se répète.
This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order.
I have reminded that Altrius was waiting for him.
Helgen Reborn est un mod qui pour vocation de restaurer la grandeur de cette cité, et de vous impliquer dans sa reconstruction.
Please review the edit history if you would like to see whether the page is still being worked on.
Useful Links.WelcomeThis is the subreddit for those who play the Game of Thrones mod for the game Crusader Kings 2. Once inside, do not try to leave, as a voice will angrily yell 'My letter!'
I should talk to Jarl Metellus, on the top floor of the Citadel. There'll be time for you to get your claws into our friend here later. The forgotten City please help im stuck on a quest Forget me not and I can't figure it out pleaae help me < > Showing 1-15 of 20 comments . Après, si tu veux tester ce jeu, évite le mod, s’il en a fait un jeu complet, y aura sans doute les mêmes histoires ce serait dommage de se spoiler la trame principale !
… Helgen, c'est la ville qui aurait du accueillir votre mort au début de Skyrim.
Once this is complete, exit the Citadel to its balcony, on which a small chest sits. close. Is there any way to save the city? 7. Skyrim Forgotten City Walkthrough This guide contains a thorough walkthrough of all the main quests of The Elder Scrolls V: Skyrim .
Or I just am not understanding what is going on.
Games.
Offre valable dans la limite des stocks disponibles. Bethesda Softworks - Developer and Publisher Website. 6. Pour rappel, il s'agit d'une faction qui cherche à restaurer la grandeur des elfes sur tout Tamriel, et à contrer le culte de Talos (anciennement connu sous le nom de Tiber Septim du temps ou il était encore mortel). Par Jarod (@__steeve__) , le 12 mars 2019 à 15h14 You refused Metellus' request to kill your suspect, and will now have to return to your original timeline without his help.
Walk through the passage in the ruins, and enter The Forgotten City. Cette bourgade que l'on abandonne en proie à l'attaque d'un dragon pour ne plus jamais y revenir, sauf par accident. 3. jeuxvideo.com est édité par Webedia.
Adal Matar est un mod qui ajoute une tout nouvel quête centrée sur le Thalmor.
Poids : 96 Mo sur Steam / 61 Mo sur Nexus Mods. 4. A vrai dire, je vois mal comment ils pourraient commercialiser un mod fait avec le Creation Engine sachant qu’il n’y a pas de systeme de licence comme c’est le cas pour UE ou Unity.
That probably sounded a bit harsh, but it's my job to make sure we all have enough to eat.
I'm Gaia! Tous droits réservés © 2000 - 2020. 1. gather all of the armor except for the chest piece.
Write something about yourself. If an entry is marked as 'Finishes Quest' it means the quest disappears from the Active Quest list, but you may still receive new entries for that quest.
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This is the 2nd part of a multi-post series on the Skyrim mod, “The Forgotten City”.
Part 2: People
As before: there will be quite a few spoilers ahead. Turn around if you don’t want to read them.
2. a) First Things First: The Dwarves’ Law
In the last part, I warned you about the Dwarves’ Law. Well, I violated said law – intentionally – to show you what could happen (apologies for the sound quality):
Nothing good comes from going toe-to-toe with a Dwarven Centurion.
2. b) Talking to the People
There are at least 25 people in the Forgotten City that you can interact with. Some are more forthcoming than others. About half of them are in or around the Citadel. The rest are scattered throughout the City. A good chunk of the townspeople will go to the Tavern after 8 PM; if you don’t want to travel a lot, camp out in the Tavern. Or, you can explore the empty houses while their owners are drinking and eating. ?
Here are the people that I talked to, the places I went, and some of the things I learned, on my quest to find out who activated the Dwarves’ Law:
Gaia (in the Citadel)
I first talked to Gaia before my visit to the Jarl. Over a couple of visits, I learned that:
- Gaia is a Breton
- she is currently the assistant to a Dunmer named Brol
- she has her eye on Rykas, specifically, his armor. It is an Immaculate Dwarven Armor set; she wants to do more research on it
Gaia has a room on the ground floor of the Citadel. She is friendly but committed to her research. Seems fairly innocent.
Safina (in the Citadel)
I also talked to Safina on the way to the Jarl:
- she is from the Warrens of Markath
- she fell in love with Domitus and followed him here
- she is not happy in the City and asked me to help her find a way out
Safina seems very afraid of Domitus. If you walk close to her, she always warns you that she can’t talk long because “Domitus will return soon.”
Might have to talk to Domitus very soon….
Miranda (outside the entrance to the City)
Skyrim Lost City Mod Walkthrough
Miranda actually talks to you, once you talk to the Citadel; she starts the “Looters” event (see my last post about that event). After that’s taken care of:
- she is a Breton, married to Habiq, a Redguard
- she was relegaded to sweeping the streets of the Forgotten City
- her and Habiq face prejudice and criticism from the Imperial population in the City
- she mentions that a man named Ulrim is drowning his sorrows in the Tavern because his wife somehow escaped the city
Miranda offered the first good piece on important-sounding information. She, along with a griping Safina, both hinted at a possible racial segregation, between the Citadel-living (and not working) Imperials and the rest of the population (Redguards, Bretons, Dunmer, etc.).
Habiq (owner of the “Firefly Finery”)
Habiq can normally be found inside his clothing store:
- he mentioned that he and his wife, Miranda, traveled the breadth of Skyrim, before settling down
- they fled Skyrim after their son was killed by an Imperial soldier; when Habiq went to the Jarl for justice, the Jarl basically threw him out of his Hold
- Habiq sells clothes and maybe a piece of armor or 2
- Habiq lost his son’s ring (quest); I agreed to look for it
Both Habiq and Miranda have one possible motive for doing something to activate the Dwarves’ Law: racism. They could attack someone… maybe someone in the Citadel?
Vernon (owner of the “Fresh Produce” store)
- Vernon is a Breton that left Skyrim, due to prejudice
- He is homosexual and was tired of hiding his lifestyles from fellow Imperial soldiers
- While talking to him, a letter slides under his door; it threatens him with violence because of his sexuality
- Vernon, paraphrasing: “none of the males here are my type, so who’s harassing me? I didn’t tell anyone about my preferences”
- quest: find out who wrote that note
Whoever wrote that note is, as of this conversation, the prime suspect, in my eye.
Rastasia’s House
After talking to Vernon, I started walking around, looking in doors. Two people shooed me out. The 3rd house was unoccupied at that moment. The two big finds in Rastasia’s house:
- Forsworn armor, ax, and gear
- An Amulet of Mara
With so many Imperials and Bretons running around, I don’t think that Rastasia would do something – like reveal that she’s Forsworn – that could trigger a response and trigger the Dwarves’ Law.
Brandas’ House
Another house that I came across was Brandas’s house. I found… a pair of Dwarven Immaculate Boots! I will have to talk to Gaia about those!
Being in the area, I then went to the Tavern.
Rastasia (in the Tavern)
The first person that I ran into is Rastasia, the person whose house I just searched.
- She has a seductive voice and aura about her
- she is admittedly the town gossip and knowledge-finder: “nothing goes on here that I don’t hear about”
- she echoed Miranda: Ulrin spends a lot of time in the Tavern, drinking
- she also said that Marius never leaves the Citadel, even to drink: “I don’t trust a guy that doesn’t drink”
Not much else of note came from Rastasia. Since the Tavern was empty at the time, I “waited” for a few hours. Once I wandered around for a bit, I went back to the Tavern.
The Forgotten City Skyrim Guide Classic
Vitus (in the Tavern)
Skyrim Forgotten City Immaculate Armor
Sitting near the back of the room, I found Vitus:
- an unpleasant fellow, Vitus stated that he was a Military Engineer for the Imperial Army
- he figured out that the Jarl has me spying on everyone but promised to “keep my secret safe”
- he blatantly asks you which side of the Civil War you are on. I said “I’m not taking sides”, he called a Stormcloak coward (should have gutted him!); I had to Persuade him to talk for more info
- he admires the water pipes left behind by the Dwemer (Dwarves); he is doing some Dwemer research in his quarters
- he keeps hearing sobbing in the Citadel, thinking the Citadel is haunted: quest to see what is causing the sobbing
I am not worrying too much about Vitus.
The Forgotten City Sse
Rykas (wandering around town)
This caveman is wandering around town, in a set of Immaculate Dwarven Armor. He doesn’t say much; in fact, he is probably the most hostile character I’ve met, so far. What he did say, though, was important:
- he is waiting, and ready to fight, WHEN the Dwarves’ Law is broken
- He thinks the Centurion “statues” are alive
I would make him a prime suspect, but I think he might be an ally, if/when the Law is broken. Other than Vitus and Rastasia, Rykas seems like one of the few that could handle himself/herself in a fight, so far.
*Ulrin (Tavern)
Ulrin was, in fact, at a table, drinking.
- he is tired of people asking him about his wife; when pressured, he admits that he doesn’t know why she left, other than she was not cheating on him; opens a quest to find his wife, Maisi
To me, it still feels like Ulrin is hiding something but I don’t know what.
*Marius (Citadel)
- Marius is also kind of rude and reluctant to talk… for good reason:
- Marius is “Quintus”, the Dark Brotherhood deserter
(side note: here is a minor gripe about the game’s dialogue choices: it didn’t give you a chance to “puzzle it out”. It just immediately throws you into the option to reveal his identity) - He admits to his alter ego and says that he is “retired”; I promised to not reveal his identity
- The Dark Brothrhood is hunting him because it “makes them look inefficient” by losing a member
It’s hard to not finger a Brotherhood member as a prime suspect. This could be a trap. We’ll see.
*Dooley (by the Lakehouse)
- This was an odd character
- he has a very bad memory and might be sick (he coughed a lot)
- he is looking for his brother’s treasure; his brother died
- he asked around town but no one offered to help; he asked enough times that it got the Jarl’s attention: “stop asking about your brother’s treasure. It doesn’t exist!”
- I agreed to help him find the treasure; Dooley said: “it’s hidden underground” and “hold your breath”
I also talked to a former Skooma addict and current Citadel cook (“Ashanshi”), and showed Gaia the Immacualte Boots. She didn’t respond… but Brol did, when I showed them to him. He stated that the Boots offered protection against the radiation in the Tunnels (well, THAT was new!), and wanted me to see what was down there.
I don’t have a way to get into the tunnels, yet.
Part III will begin with me talking to Domitus and maybe a character or 2 that I run into. After that I am going to work on most of those character quests (in no particular order):
Skyrim The Forgotten City Mod
- Name a suspect for the Jarl – likely 1st
- Help Dooley
- Find out who’s threatening Vernon
- Look for Ulrin’s wife, Maisa
- Find a way into the tunnels
- Find out what’s in the Citadel, sobbing
- Find Habiq’s lost ring
I also haven’t looked into the Palace, yet. Part IV will deal with items such as the ramifications of the Jarl’s Quest and the other quests.
Skyrim Se The Forgotten City
Next post should be up by the evening of 9/7!